• IOT GEO-TRACKING (con't)

    ... and the mission continues... Another round of field test have revealed a typical path how marine litter actually travels about our city subject to the influence of ocean current, wind and other geographical characteristics... the project, a join effort with Makerbay and WWF, is fully documented on github now. Follow this link to get access to all the information covering the initiative of the project, the hardware constuction, software and data presentation.

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  • Moody Lantern

    There is no better way to understand how a RGB sensor works by actually seeing its magic. The moody lantern changes its color according to the atmosphere that it "sees". A 24-bit color LED strip is then responsible for replicating the exact color components. With this principle in mind, a vast lot of funny gadgets can be created only limited by one's imagination.

  • Merry Go Round

    To begin with, it is a simple turning table that showcases one's master piece... With some simple modifications on electronics and programming, the gadget is fully customisable with its rotation speed / direction, RGB color effects, etc. Creativity is also that you can use sensors to allow the color to dance to the music and not surprisingly, we can also make it a merry-go-round music box! The perfect platform for beginners to play around with Arduino programming and simple hardware / mechanical constructions.


    Internet of Things (IoT), Geo-tracking, MQTT, Arduino, GSM, GPS. How is it like to have all these buzzwords added together in one gadget? It is a project designed to fulfill an environmental protection initiative that aims to track marine litters coming into and out of Hong Kong water. By knowing how these marine litters go about our city, we will be able to derive better means for control and education. This is an on-going project. Stay tuned.

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    With a little bit of programming and wiring on the Arduino, Internet of Things (IoT) can contribute in a lot of daily life circumstances, one of them being the planting corners many schools build for educational purposes. Not surprisingly, our IoT workshop touches a lot of the contemporary technologies about Internet, object connectivity, sensors and transducers.

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  • FPV Arduino Cart

    This little cart is many things in terms of learning. Arduino programming, infrared sensors, ultrasonic distance monitor, Bluetooth connectivity, 5.4GHz video transceivers, FPV goggle ... just to name a few ...

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  • Arduino Programming

    Classes are designed to be project-oriented. Students are taught the basic knowledge of hardware + software through hands-on experimentation on the popular Arduino Platform and bring-to-home a functional piece of work for their furthering of the interest. Classes are highly configurable to suit the teaching strategies of different schools and organizations.

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  • Scratch

    Believe it or not, programming with Scratch is so much fun and so addictive to not only kids but adults alike. A simple fish-tank project like the one to the left is already illustrating a bunch of classical programming concepts such as object orientation, conditional statements, use of variables, looping, event-driven procedures and guess what, threads too... If this simple project done by our student doesn't appear as glamorous, we would have no hesitation pointing you to this shared project (created by some genius out there) in the Scratch community that we love so much...

  • RC Car Racing

    Gamifying the learning process by building something for fun! Build a school team of Radio Controlled Car Racing on FPV (First Person View) equipment. The technology is still to be exploited and upgraded further and new accessories to be invented.


    In a learning by doing process, we emphasize the need to convey knowledge alongside the building process itself. Practical works and theories are interleaved in class thus ensuring the latter being well perceived and remembered. Same to the safety precautions in the use of tools. The purpose is to ensure that students will do things right in the future even without the presence of the instructor. Our in-house developed Bluetooth Speaker kit is a simple project for kids chiefly for tools orientation. Equally important is, the speaker does work very well as a desktop gadget that students love to use on daily basis.


    We employ the right tools for the right jobs. Before we get our hands dirty, we've got to have everything in place and handy. The choice of tools is tailored to the specific needs of the school circumstances and projects conerned. Students will be ready to go for their dream gadgets as soon as safety precautions are well learnt and skills satisfactorily practiced.